※Variables
Distance's unit is blocks.
Basepower and Power's unit is MJ.
Hardness:BlockHardness(ex: Stone has 1.5 value.)
Silktouch:If PlusMachine has silktouch enchant, than use 1.
Efficiency:Value is efficiency level.
Fortune:Value is fortune level.
BreakBlock or MiningWell
Now Fortune Calcurating
Now Silktouch Calcurating
Old Calcurating
BC's Quarry calcurating
Graph(y-axis:P(0~40),z-axis:CE(1~5))
(y:1MJ/scale,x:0.05/scale)
Fortune=0,Fortune=1,Fortune=2,
Fortune=3,Fortune=4,Fortune=5
A~E(intersection's CE value)
MakeFrame
Now Calcurating
Old calcurating
BC's calcurating
Graph(y-axis:P(0~25),x-axis:CE(1~5))
(y:0.5MJ/scale,x:0.05/scale)
Fortune=0,Fortune=1,Fortune=2,
Fortune=3,Fortune=4,Fortune=5
A~E(intersection's CE value)
MoveHead(when calcurate distance)
Now Calcurating
Old Calcurating
BC's calcurating
Graph(y-axis:D/P(efficiency)(0~2),x-axis:CE(1~40))
(y:0.05/scale,x:0.5/scale)
Fortune=0,Fortune=1,Fortune=2,
Fortune=3,Fortune=4,Fortune=5
A~E(intersection's CE value)
MoveHead(when calcurate power)
additional variable
stoRedEnergy:stored energy in PlusMachine
Now Calcurating
The smaller one.
Old Calcurating
The smaller one.
BC's calcurating