※Variables


Distance's unit is blocks.
Basepower and Power's unit is MJ.
Hardness:BlockHardness(ex: Stone has 1.5 value.)
Silktouch:If PlusMachine has silktouch enchant, than use 1.
Efficiency:Value is efficiency level.
Fortune:Value is fortune level.

BreakBlock or MiningWell

Now Fortune Calcurating



Now Silktouch Calcurating



Old Calcurating

BC's Quarry calcurating

Graph(y-axis:P(0~40),z-axis:CE(1~5))
(y:1MJ/scale,x:0.05/scale)
Fortune=0,Fortune=1,Fortune=2,
Fortune=3,Fortune=4,Fortune=5

A~E(intersection's CE value)









MakeFrame

Now Calcurating



Old calcurating

BC's calcurating

Graph(y-axis:P(0~25),x-axis:CE(1~5))
(y:0.5MJ/scale,x:0.05/scale)
Fortune=0,Fortune=1,Fortune=2,
Fortune=3,Fortune=4,Fortune=5

A~E(intersection's CE value)









MoveHead(when calcurate distance)

Now Calcurating



Old Calcurating

BC's calcurating

Graph(y-axis:D/P(efficiency)(0~2),x-axis:CE(1~40))
(y:0.05/scale,x:0.5/scale)
Fortune=0,Fortune=1,Fortune=2,
Fortune=3,Fortune=4,Fortune=5

A~E(intersection's CE value)









MoveHead(when calcurate power)

additional variable


stoRedEnergy:stored energy in PlusMachine

Now Calcurating




The smaller one.

Old Calcurating




The smaller one.

BC's calcurating